![]() ![]() The other thing that came up around Act III was we were starting to feel like things were a bit too easy. Though, honestly, with Act IV only having three quests, it is as though a lot of work went into the first two acts and then time was running out and they had to get things ready to ship… which is, in fact, the story I have heard before. It feels like the team had to meet a quota for six quests and six waypoints, so kind of made some stuff up quickly and moved on. Act II then raises the bar, showing you new places, while Act IV is the “Go directly to hell and slay Diablo” big finish.Īnd, in the middle, there is Act III and Kurast and jungle and a series of quests that are mostly skippable. In coming from the original Diablo, Act I puts you back in the world and connects the two games. In addition to this quest being completed here, you'll also be able to pick up the Claw Viper Amulet from the destroyed altar which is used in Act 2 Quest 2: The Horadric Staff.When it comes to Diablo II, Act III is kind of the misfit. ![]() You'll find our quest objective on the second level of the temple, it's a small altar guarded by Fangskin who is a lightning enchanted Super Unique enemy. ![]() The first step of this quest will be to speak to Drognan about the strange darkness but this step isn't actually required to complete the quest.įor this quest you'll need to travel to the Claw Viper Temple which you can reach by first going to the Lost City then to Valley of the Snakes before finally arriving at the Claw Viper Temple. The Tainted Sun quest begins the moment you step into the Lost City during Act 2 and causes it to become dark throughout all of Act 2 until it's completed. Quest Goal: Destroy the altar in Claw Viper Templeįlag: The permanent darkness will be gone ![]() Quest Location: Lost City/Claw Viper Temple ![]()
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